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2.1.2 PTR补丁数据发掘结果汇总

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发表于 18-11-2014 11:52 AM | 显示全部楼层 |阅读模式
2.1.2补丁客户端已经出现在PTR服务器上但尚未对公众提供下载,以下是来自PTR Patch 2.1.2的数据发掘信息,数据发掘可能包含错误!一切以官方公告为准。

在数据挖掘深入的同时,本帖将综合各个来源的发掘信息并保持更新!

图标变化













字串变化

ItemPassivePowerDescriptions

熟悉暴雪的做法的朋友都知道把这些词缀放在戒指上只是为了方便测试,而不表示它会真的出现在戒指部位上。

ItemPassive_Unique_Ring_650_x1 - 每个激活的哨塔可令你的憎恨产生技能,元素箭,战轮,刺穿,多重射击,以及集束箭提升[{VALUE1}*100]% 伤害。
ItemPassive_Unique_Ring_717_x1 - 哨塔在你使用憎恨消耗技能时也会一起使用,并且造成的伤害增加100%。
ItemPassive_Unique_Ring_724_x1 - 施展颶風轉, 爆裂掌, 雲龍擺尾, 暴風奔襲 或者 金鐘破时会产生一个诱饵嘲讽周围的敌人,然后爆炸造成[{VALUE1} * 100]%的武器伤害。
P2_ItemPassive_Unique_Ring_008 - 每当有一颗宝石掉落时,也会再掉落一颗与本装备上所镶嵌宝石同类型的宝石。
P2_ItemPassive_Unique_Ring_008 - 狂亂获得所有符文效果。
P2_ItemPassive_Unique_Ring_011 - 每 {c_magic}{VALUE1} 秒,会呼叫火炮轰炸攻击附近随机的一个敌人。
P2_ItemPassive_Unique_Ring_014 - 每秒对附近的一个敌人施展召喚蟲群。
P2_ItemPassive_Unique_Ring_016 - 能量旋風定期拉动{VALUE1}码内的敌人。
P2_ItemPassive_Unique_Ring_017 - TEMP
P2_ItemPassive_Unique_Ring_018 - 爆裂掌死亡爆炸时对周围印上爆裂掌。
P2_ItemPassive_Unique_Ring_019 - 被诱饵爆炸击中的敌人,颶風轉, 爆裂掌, 雲龍擺尾, 暴風奔襲 和 金鐘破的伤害提升 [{VALUE1}*100]% ,持续3秒。
ItemPassive_Unique_Gem_017_x1 - 获得 {c_magic}{VALUE1} 秒回。
ItemPassive_Unique_Gem_018_x1 - 获得X.
P2_ItemPassive_Unique_Ring_023 - 被縛影彈减速的敌人,承受的伤害增加{c_magic}[{VALUE1}*100]% 。
ItemPassive_Unique_Gem_018U_x1 - 技能的每一秒冷却时间可以治疗你{c_magic}{VALUE1}%的最大生命。
ItemPassive_Unique_Gem_017U_x1 - 在没有受到伤害4秒后,获得一个伤害吸收护盾,其数值为[{VALUE1}*100]%的秒回。
ItemPassive_Unique_Gem_016_x1 - 获得{c_magic}[{VALUE1}*100|1|]%非物理减伤。
ItemPassive_Unique_Gem_016U_x1 - 在低于一半生命时,你的冰,火,电,毒及奥术抗性增加[{VALUE1}*100]%。
ItemPassive_Unique_Gem_019_x1 - 获得{c_magic}[{VALUE1}*100|1|]% 近战减伤。
ItemPassive_Unique_Gem_019U_x1 - 在低于[{VALUE1}*100]%生命时,你可以畅通无阻地穿越敌人。
ItemPassive_Unique_Gem_020_x1 - 从击回和秒回上溢出的过量治疗可以形成一个吸收护盾,其数值为{c_magic}[{VALUE1}*100]% 的最大生命值。
ItemPassive_Unique_Gem_020U_x1 - 获得X.
ItemPassive_Unique_Gem_021_x1 - 获得X.
ItemPassive_Unique_Gem_021U_x1 - 获得Y
ItemPassive_Unique_Gem_003_x1 - 击杀怪物获得{c_magic}+{VALUE1} 经验。
X1_Legendary_Potion_08 - 恐惧12码内的敌人持续 {c_magic}{VALUE1}{/c_magic} 秒。
ItemPassive_Unique_Gem_003U_x1 - 等级要求降低到1。

Buff

·速度祭坛 - 大大提高移动速度。可以穿过敌人,对其造成伤害并将其击飞到空中。可以击破筑墙精英筑起的墙壁。
·护盾祭坛 - 无惧所有伤害和群体控制。所有的近战伤害会反弹到攻击者身上。当盾牌消失时会发生爆炸将所有的反弹伤害释放出来。

英雄

·治疗更名为恢复
  ·战斗中每秒可以 恢复的坚韧。
  ·恢复是根据你的坚韧和治疗来判定。
  ·治疗:每秒恢复{s2} 生命。
  ·治疗是根据你的击回,秒回,生命窃取,耗能生命恢复,杀回以及生命血球恢复加成来判定。

H2OLayout

·在宏伟秘境里,你的每一次死亡会导致复活计时器增加{s1} 秒,最大为{s2}。

UIToolTips

·UpgradeableJewelInstructionsWeapon - 可插入带有插槽的武器中。

物品

·Unique_Gem_003_x1 - 畅玩宝石
·畅玩宝石 - 降低等级需求的宝石
·Unique_Cloak_002_p1 - 加沃夫的披風
·P2_Unique_Helm_001 - 破碎皇冠
·P2_Unique_BarbBelt_006 - 冠軍之證
·P2_Unique_Belt_008 - 特罗韦之腰
·P2_Unique_Staff_003 -茵蔯
·P2_Unique_Bracer_006 - 弓术护腕
·X1_Boots_norm_season_01 - 征服者的靴子
·X1_chestArmor_norm_season_01 - 征服者的胸甲
·X1_Gloves_norm_season_01 - 征服者的护手
·X1_Pants_norm_season_01 - 征服者的护腿
·Unique_Gem_017_x1 - 野物腐胃
·Unique_Gem_018_x1 - 异端之石
·多重防护 - 魔法减伤宝石
·Unique_Gem_019_x1 - 多重防护
·Unique_Gem_020_x1 - 沈老贪的欢喜
·Unique_Gem_021_x1 -  X之宝石
·Unique_Gem_016_x1 -  移形换影
·HealthPotionLegendary_08 - 无尽恐惧药水

怪物(可以看到哥布林家族不止嘉年华上新增的3种)

·Treasure_Goblin_B - 讨厌的搜刮者
·Treasure_Goblin_C - 宝石囤积魔
·treasure_Goblin_H - 邪恶酷刑者
·p2_Ghost_A_JarOfSouls - 塔尔图斯
·P2_TreasureChild_B - 奴工墓穴

MonsterNames(233..)

RareGenericPrefix053 - Lylirra
RareGenericPrefix054 - Nevalistis
RareGenericPrefix055 - Grimuku



技能改动

野蛮人

·狂亂
  ·狂亂先驅 : 狂亂状态下移动速度增加至 25% (从 15% 上调).

恶魔猎手

·暗夜潛伏者
  ·你的主要技能额外产生4点憎恨(彻底重制)

·器械調校
  ·现在可以增加 衛哨 的充能上限. (数据发掘结果里没有直接写增加"2次",但也许这只是一种描述而已,器械調校可能还是把哨塔的充能上限增加2从而达到4次)

·多重射擊
  ·火力壓制 : 击退前两个被击中的敌人 (彻底重制)

·尖刺陷阱
  ·連環引爆 : 现在造成冰冷伤害 (原为毒素伤害).

·榴彈
  ·寒冰榴弹 : 现在造成冰冷伤害并对敌人造成寒意效果. (替换毒氣榴彈).

·戰輪
  ·蛇曲毒輪 : 现在造成冰冷伤害 (原为毒素伤害)

·衛哨 : 施放消耗20点憎恨(从30下调) / 现在每8秒可以获得一次充能,同时最多可叠加2次充能.

·煙幕 : 冷却时间调整为3秒 (从2秒上调).
  ·隐迹秘药 : 现在移除戒律消耗但是将冷却时间增加至8秒. (替换原来的窒息瓦斯)

·迴避射擊
  ·臨別贈禮 : 现在留下一颗物理伤害炸弹 (原为毒素伤害)并将 迴避射擊 的伤害转为物理.

圣堂武士

·鼓舞 : 怒气产生每秒1点 (从 2.5 下调).

巫医

·蝕魂
  ·至毒之魂 : 蝕魂现在造成毒素伤害并使得被影响的敌人承受的伤害提升 20% .(替换纏結之魂重制原为缓速敌人).

法师

·多頭火蛇 : 现在造成 105% 武器伤害 (从 195% 下调).  
  ·冰霜多頭蛇 : 135% 武器伤害 (从 275% 下调).
  ·閃電多頭蛇 : 135% 武器伤害 (从 305% 下调).
  ·熾焰多頭蛇 : 105% 武器伤害 (从 185% 下调).
  ·巨型火蛇 : 295% 武器伤害 (从 400% 下调).
  ·秘法多頭蛇 : 130% 武器伤害 (从 245% 下调).
  ·请注意: 我们尚未获取有关多頭火蛇技能改动准确的综合信息,也许这一伤害改动是为了配合新被动或者新传奇而作出的.

·能量護甲
  ·堅毅護甲 : 追加描述 - 吸收量不能超过你最大生命值的100%.

转载:http://bbs.d.163.com/forum.php?m ... &extra=page%3D1



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 楼主| 发表于 18-11-2014 11:52 AM | 显示全部楼层
我知道一定有人要求英文版
Update 5:35 PM EST: Added ItemPassivePowerDescriptions.txt
Update 5:46 PM EST: Added BuffTooltips.txt, Hero.txt, H2OLayout.txt
Update 5:55 PM EST: Added Items.txt, Monsters.txt, MonsterNames.txt
Update 6:01 PM EST: Added new textures and ItemFlavor.txt. Moved Skill changes to the bottom.

The following information is datamined and may contain errors! None of this is official yet.
We will be updating this post a lot while we continue datamining. New updates will be posted at the top, so check back often!

Patch 2.1.2 which wasteased on Blizzcon has appeared on the PTR servers and we've begun datamining!
Note that it is not yet available to download for the public.
String changesItemPassivePowerDescriptions
ItemPassive_Unique_Ring_650_x1 - Your generators, Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow deal [{VALUE1}*100]% increased damage for every active Sentry.
ItemPassive_Unique_Ring_717_x1 - Sentries cast your Hatred spender when you do and deal 100% increased damage.
ItemPassive_Unique_Ring_724_x1 - Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for [{VALUE1} * 100]% weapon damage.
P2_ItemPassive_Unique_Ring_008 - Whenever a gem drops, a gem of the type socketed into this item also drops.
P2_ItemPassive_Unique_Ring_008 - Frenzy gains the effect of every rune.
P2_ItemPassive_Unique_Ring_011 - Every {c_magic}{VALUE1} seconds, call down Bombardment on a random nearby enemy.
P2_ItemPassive_Unique_Ring_014 - Locust Swarm is cast on a nearby enemy every second.
P2_ItemPassive_Unique_Ring_016 - Energy Twister periodically pulls in an enemy within {VALUE1} yards.
P2_ItemPassive_Unique_Ring_017 - TEMP
P2_ItemPassive_Unique_Ring_018 - Exploding Palm's on-death explosion applies Exploding Palm.
P2_ItemPassive_Unique_Ring_019 - Enemies hit by the decoy explosion take [{VALUE1}*100]% more damage from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush and Wave of Light abilities for 3 seconds.
ItemPassive_Unique_Gem_017_x1 - Regenerates {c_magic}{VALUE1} Life per Second.
ItemPassive_Unique_Gem_018_x1 - Gain X.
P2_ItemPassive_Unique_Ring_023 - Enemies snared by your Entangling Shot take {c_magic}[{VALUE1}*100]% increased damage from all sources.
ItemPassive_Unique_Gem_018U_x1 - Skills heal you for {c_magic}{VALUE1}% of your maximum Life for every second of cooldown.
ItemPassive_Unique_Gem_017U_x1 - After not taking damage for 4 seconds, gain an absorb shield for [{VALUE1}*100]% of your total Life per Second.
ItemPassive_Unique_Gem_016_x1 - Gain {c_magic}[{VALUE1}*100|1|]% non-Physical damage reduction.
ItemPassive_Unique_Gem_016U_x1 - While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by [{VALUE1}*100]%.
ItemPassive_Unique_Gem_019_x1 - Gain {c_magic}[{VALUE1}*100|1|]% melee damage reduction.
ItemPassive_Unique_Gem_019U_x1 - While below [{VALUE1}*100]% Life, you may move unhindered through enemies.
ItemPassive_Unique_Gem_020_x1 - Your overhealing from Life per Hit and Life per Second are applied as an absorb shield for up to {c_magic}[{VALUE1}*100]% of your maximum Life.
ItemPassive_Unique_Gem_020U_x1 - Gain X.
ItemPassive_Unique_Gem_021_x1 - Gain X.
ItemPassive_Unique_Gem_021U_x1 - Gain Y
ItemPassive_Unique_Gem_003_x1 - Monster kills grants {c_magic}+{VALUE1} experience.
X1_Legendary_Potion_08 - Fears enemies within 12 yards for {c_magic}{VALUE1}{/c_magic} seconds.
ItemPassive_Unique_Gem_003U_x1 - Level requirement reduced to 1.
BuffTooltips
Speed Pylon - Greatly increased movement speed. Can pass through enemies, damaging and knocking them up into the air. Can burst through walls summoned by Waller elites.
Shield Pylon - Invulnerable to all damage and crowd control. All melee damage is reflected to attackers. Total reflected damage is unleashed as an explosion when the shield expires.
Hero
Healing renamed to Recovery
The amount of Toughness you can recover every second in combat.
Recovery is based on your Toughness and Healing.
Healing: {s2} Life healed per Second.
Healing is based on your Life per Hit, Life per Second, Life Steal, Life per Fury/Spirit/Wrath Spent, Life per Kill, and Health Globe Healing Bonus.
H2OLayout
Each death in a Greater Rift increases your resurrection timer by {s1} seconds, to a maximum of {s2}.
UIToolTips
UpgradeableJewelInstructionsWeapon - Can be inserted into weapons with sockets.
Items
Unique_Gem_003_x1 - Gem of Ease
Gem of Ease - Gem of Reduced Level Requirement
Unique_Cloak_002_p1 - The Cloak of the Garwulf
P2_Unique_Helm_001 - Broken Crown
P2_Unique_BarbBelt_006 - The Undisputed Champion
P2_Unique_Belt_008 - Belt of the Trove
P2_Unique_Staff_003 - Wormwood
P2_Unique_Bracer_006 - Gungdo Gear
X1_Boots_norm_season_01 - Conqueror's Sabatons
X1_chestArmor_norm_season_01 - Conqueror's Cuirass
X1_Gloves_norm_season_01 - Conqueror's Gauntlets
X1_Pants_norm_season_01 - Conqueror's Legguards
Unique_Gem_017_x1 - Molten Wildebeest’s Gizzard
Unique_Gem_018_x1 - Stone of Heresy
Mutilation Guard - Gem of Magic Damage Reduction
Unique_Gem_019_x1 - Mutilation Guard
Unique_Gem_020_x1 - Shen's Delight
Unique_Gem_021_x1 - Gem of X
Unique_Gem_016_x1 - Esoteric Alteration
HealthPotionLegendary_08 - Bottomless Potion of Fear
Monsters
Treasure_Goblin_B - Odious Collector
Treasure_Goblin_C - Gem Hoarder
treasure_Goblin_H - Malevolent Tormentor
p2_Ghost_A_JarOfSouls - Tartus
P2_TreasureChild_B - Vault Peon
MonsterNames
RareGenericPrefix053 - Lylirra
RareGenericPrefix054 - Nevalistis
RareGenericPrefix055 - Grimuku
ItemFlavor
Unique_Gem_003_x1 - This stone twinkles with low level light, inviting its bearer to dream of higher ambitions.
Unique_Cloak_002_p1 - The cloak of one with an affinity toward wolves.
P2_Unique_Helm_001 - The ancient crown of Rakkis, first ruler of Westmarch.
P2_Unique_BarbBelt_006 - Few in this world can truly be called champions.
P2_Unique_Belt_008 - Rumors have persisted for centuries that the crusaders maintain a secret bunker in Kehjistan, filled with ancient relics of unbelievable power. When the need is great, Crusaders are allowed to borrow one of these relics. The existence of this crusader belt would seem to confirm the existence of this bunker.
P2_Unique_Staff_003 - The poisonous hatred of many a man was harnessed to create this staff.
P2_Unique_Bracer_006 - "Cover your wrists in righteousness that you may strike with the will of the gods." —Tenets of the Veradani
Unique_Gem_020_x1 - “I made a very pretty gemstone once, to use should I ever come to face Dirgest, but I was hungry so I traded it for spiced meats and some wine. Those meats were excellent!”-Covetous Shen
Unique_Gem_017_x1 - The gizzard of the molten wildebeest evinced such extraordinary properties when steeped in the correct mixture of alchemical reagents that the animals were hunted to extinction long ago.
Unique_Gem_018_x1 - “The Mage Lord has no vision. He called my ideas a subversion of the natural order and forbade this gem’s creation. I can only assume there is a Jaq`taar Assassin searching for me even now.”-Darum, formally of the Vizerei Mage Clan
Unique_Gem_019_x1 - Chau Thanh of Guozhi designed a gem which would transport the pain and suffering of a physical attack to an undisclosed location. When asked about the ultimate destination of this damage, she would simply smile and mutter “Well deserved. Well deserved.”
Unique_Gem_016_x1 - Chuanyang of Xiansai designed a gem which would transport magical energies from their target to the workshop of his greatest competitor, Chau Thanh. He created several copies of this gem before he mysteriously disappeared.
HealthPotionLegendary_08 - “If I learned one thing from my years in the dungeons it’s this: fear is a great motivator. We all need some fear in our lives!” - Royal Apothecary Jentulf at his reinstatement ceremony.


Skill changesBarbarian

Frenzy

Vanguard : Movement speed bonus while under Frenzy increased to 25% (up from 15%).

Demonhunter
Night Stalker Your primary skills generate an additional 4 Hatred. (reworked from Critical Hits have a chance to restore 1 Discipline)
Custom Engineering : Now also increases the maximum amount of Sentry Charges. (Datamined text says that it's increased "to 2", but that may be a typo and charges are increased "by 2", for a total of 4 Charges with the Passive)
Multishot

Suppression Fire : Knockback the first 2 enemies hit (reworked from Gain 1 discipline for each enemy hit)
Spike Trap

Echoing Blast : Now deals Cold damage (reworked from Poison).
Grenade

Cold Grenade : Now does Cold damage and Chills enemies. (reworked from Poison - Gas Grenades).
Chakram

Serpentine : Now does Cold damage (reworked from Poison)
Sentry : Cost changed to 20 Hatred (down from 30) / Now gives a charge every 8 seconds and can have up to 2 charges stored at a time.
Smoke Screen : Cooldown is now 3 seconds (up from 2).

Vanishing Powder : Now removes the Discipline cost but increases the cooldown to 8 seconds. (reworked from dealing Poison damage)
Evasive Fire

Parting Gift : Now leaves behind a Physical damage bomb (from Poison) and changes Evasive Fire's damage into Physical.

Templar
Inspire : Wrath generated changed to 1 per second (down from 2.5).
WitchDoctor
Haunt

Poisoned Spirit : Haunt now deals Poison damage and affected enemies take 20% more damage from all sources (reworked from slowing enemies).

Wizard
Hydra : Now deals 105% weapon damage (down from 195%).
Disclaimer: we do not have the actual context for the Hydra changes - there is likely a reason why their damage is being lowered, maybe a reworked passive or new legendary.

Frost Hydra : Now deals 135% weapon damage (down from 275%).
Lightning Hydra : Now deals 135% weapon damage (down from 305%).
Blazing Hydra : Now deals 105% weapon damage (down from 185%).
Mammoth Hydra : Now deals 295% weapon damage (down from 400%).
Arcane Hydra : Now deals 130% weapon damage (down from 245%).
Energy Armor

Force Armor : Now the amount absorbed cannot exceed 100% of your Maximum Life. (added)
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发表于 18-11-2014 04:03 PM | 显示全部楼层
看到我............
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发表于 19-11-2014 11:14 AM | 显示全部楼层
ItemPassive_Unique_Ring_717_x1 - 哨塔在你使用憎恨消耗技能时也会一起使用,并且造成的伤害增加100%。

這。。。不會吧。。。難道。。。
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发表于 19-11-2014 11:21 AM | 显示全部楼层
神的小丑 发表于 19-11-2014 11:14 AM
ItemPassive_Unique_Ring_717_x1 - 哨塔在你使用憎恨消耗技能时也会一起使用,并且造成的伤害增加100%。[/ ...

現在應該是箭塔只有在你用spender的時候他才會用
你不用的話他就是一個只會普攻的塔了
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发表于 19-11-2014 03:31 PM | 显示全部楼层
hawgeng 发表于 19-11-2014 11:21 AM
現在應該是箭塔只有在你用spender的時候他才會用
你不用的話他就是一個只會普攻的塔了

那就廢人一個了咯。。。
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发表于 19-11-2014 03:42 PM | 显示全部楼层
神的小丑 发表于 19-11-2014 03:31 PM
那就廢人一個了咯。。。

你去官網看玩了ptr的人feedback
全部講改了過後比以前更強幾倍
不過應該正式推出之前會nerf回來吧
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发表于 19-11-2014 08:00 PM | 显示全部楼层
hawgeng 发表于 19-11-2014 03:42 PM
你去官網看玩了ptr的人feedback
全部講改了過後比以前更強幾倍
不過應該正式推出之前會nerf回來吧

真的?我去看看。。。
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发表于 19-11-2014 08:12 PM | 显示全部楼层
神的小丑 发表于 19-11-2014 08:00 PM
真的?我去看看。。。

算起来也是
原本的5支塔好像差不多两秒可以射一发cluster arrow
等于不算自己的话每秒2.5发
现在如果你的hatred够给你用5发cluster arrow的话
一秒射完加上5塔5发而且每发double damage
等于你1秒spam55发cluster arrow
太夸张了

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发表于 19-11-2014 08:16 PM | 显示全部楼层
hawgeng 发表于 19-11-2014 08:12 PM
算起来也是
原本的5支塔好像差不多两秒可以射一发cluster arrow
等于不算自己的话每秒2.5发

看到了。。。
箭塔冷卻可以儲存3個。。。夠力咯。。。
憎恨夠的話真的很強。。。
冰弓又更強了。。。

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 楼主| 发表于 20-11-2014 08:41 AM | 显示全部楼层
神的小丑 发表于 19-11-2014 08:16 PM
看到了。。。
箭塔冷卻可以儲存3個。。。夠力咯。。。
憎恨夠的話真的很強。。。

2个而已,

3个是有被动拉!

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发表于 20-11-2014 11:20 AM | 显示全部楼层
kimseng49 发表于 20-11-2014 08:41 AM
2个而已,

3个是有被动拉!

加上轟擊著,5個。。。
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发表于 20-11-2014 01:46 PM | 显示全部楼层
听说改很多,莱德弓变成神器,T6精英直接秒
大家AFK吧,等2.12出来又要fram过,现在玩一点意思都没有
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 楼主| 发表于 20-11-2014 03:05 PM | 显示全部楼层
小新滑倒 发表于 20-11-2014 01:46 PM
听说改很多,莱德弓变成神器,T6精英直接秒
大家AFK吧,等2.12出来又要fram过,现在玩一点意思都没有

这个东西不好掉,

材料不够的可以先farm材料先,

2.1.2 可以通过锻造来开荒……

材料够的可以afk……
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发表于 20-11-2014 04:20 PM | 显示全部楼层
kimseng49 发表于 20-11-2014 03:05 PM
这个东西不好掉,

材料不够的可以先farm材料先,

什么材料需要囤积,我开始去farm咯。
2.1.2您知道什么时候开始吗?

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发表于 20-11-2014 04:36 PM | 显示全部楼层
我去年买了个表

又Nerf法师
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 楼主| 发表于 20-11-2014 08:49 PM | 显示全部楼层
天琊 发表于 20-11-2014 04:36 PM
我去年买了个表

又Nerf法师

其实没有nerf ,

之前的火蛇有bug(攻速不算在内),

现在修复了,

你试试ptr就知道你的蛇打很快了!


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 楼主| 发表于 20-11-2014 08:52 PM | 显示全部楼层
小小天蝎座 发表于 20-11-2014 04:20 PM
什么材料需要囤积,我开始去farm咯。
2.1.2您知道什么时候开始吗?

你要玩赛季就不用囤啦!

如果只是要玩普通模式的话,

就去farm 白材料,蓝材料,黄材料,传奇材料……

尤其是白色材料能够几多就就多!!!



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发表于 20-11-2014 09:51 PM | 显示全部楼层
kimseng49 发表于 20-11-2014 08:52 PM
你要玩赛季就不用囤啦!

如果只是要玩普通模式的话,

这一次的2.1.2,普通模式也有增加Item吗?我以为您list出来的都只是季赛而已。
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发表于 23-11-2014 10:51 AM | 显示全部楼层
小小天蝎座 发表于 20-11-2014 09:51 PM
这一次的2.1.2,普通模式也有增加Item吗?我以为您list出来的都只是季赛而已。

賽季只是多一些賽季傳奇而已,其他完全一樣。。。
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