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楼主: poisonsoup

【动作RPG】 Dark Spore 黑暗孢子 银河大作战!

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 楼主| 发表于 5-5-2011 05:22 PM | 显示全部楼层
所以你的Zrin没有用了。
权少帅 发表于 5-5-2011 05:16 PM



    眼眶含着泪水按abort mission
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发表于 5-5-2011 05:36 PM | 显示全部楼层
眼眶含着泪水按abort mission
poisonsoup 发表于 5-5-2011 05:22 PM



    来吧~我现在是全方位的~什么属性都有~哈哈~晚上开战~
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发表于 5-5-2011 05:42 PM | 显示全部楼层
来吧~我现在是全方位的~什么属性都有~哈哈~晚上开战~
HaseoPC360 发表于 5-5-2011 05:36 PM


做事有信心是好的,
不过信心爆满拖累别人就不好了。
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发表于 5-5-2011 09:24 PM | 显示全部楼层
刚刚过到stage9 了~和毒汤用healer配合简单就过了~只不过8-4的boss真的蛮怕人的~血量购多
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发表于 5-5-2011 10:48 PM | 显示全部楼层
今天farm了12次~精神疲劳。。但是拿了很多好玩意儿~在发现原来heal在这个游戏真的很重要~co op如果队友没有heal的hero那么根本不用玩。。
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 楼主| 发表于 6-5-2011 07:35 PM | 显示全部楼层
darkspore 大更新

GENERAL
    * Fixed an issue where players that disconnected would bypass the tutorial.
    * Fixed an issue that could result in progression being reset if you dropped out of a game right after joining.
    * Removed the Show Pickups (Enemy) game setting in the Options menu.
    * Fixed an issue causing heroes to freeze after activating a health obelisk.
    * Squad bindings now properly refresh in game.
    * Heroes can now turn in place while rooted.

    CRASHES
    *Fixed various crashes that occurred during missions and improved the general stability of the game.

    GRAPHICAL
    * Fix for heroes becoming invisible due to baking timing issues.
    * Fixed an issue where blood could be drawn on top of mutation agents.
    * Made health and power capsules easier to pick up.
    * Added and fixed some particles to enemies in Scaldron levels.
    * Improved black smoke appearance.
    * The black hole in Zelem’s Nexus now shakes the screen even more.

    ENEMIES
    * Laser Tank damage zones now sync up better with the beam visuals.
    * Fixed a bug where the initial hit from Laser Tanks was always instantly hitting twice.
    * Increased the effectiveness of Ragetusk’s damage buff.
    * Resistant Elites now show “Immune” when they resist an attack.
    * Fixed an issue where NPCs could get stuck in the second cave on an Infinity level.
    * Protoplasm NPCs now grow stronger at the correct rate.
    * Increased the size of the shields from the Shielded affix slightly in Invasion and Apocalypse.
    * Reduced the amount of healing from Regenerative in Invasion and Apocalypse, but it now ticks more often.
    * Ghostly and Reflective are now 25%/50%/75% in the various difficulty modes, down from 50%/70%/90%.
    * There is now a buff icon for the self-rez ability that can be stolen from Pouncing Stalkers.
    * Arcturus and his variants now have more health.
    * Arcturus’s saw blade attack now completes more quickly.
    * Arcturus now spawns Scarab enemies more often.
    * Improved pathing in Merak’s boss area.
    * Elites with the Carapace affix now have a higher cap on the damage they can take.
    * Fixed a bug with Voltroids where they would prefer to continue charging each other up in a corner rather than chasing down a hero with a full charge.
    * Darkspore diseases now deal more damage in Invasion and Apocalypse.
    * Reduced the damage of Charging Grendel’s charge.
    * Suppression Mechanoid’s aura now shows up at the feet of heroes that it’s suppressing and now clears more quickly if the player moves out of range.
    * Fixed a bug where the Spirit Drifter wasn’t applying suppression.
    * NPC affix auras no longer affect destructibles.
    * Nova enemies now drop more mines when they die in Invasion and Apocalypse.
    * Crisis Weeds will no longer attack when they aren’t quite in range yet.

    UI
    * Fixed the DNA costs displayed in buyback tab.
    * Fixed creature portraits so there are no awkward cut-offs.
    * Detail parts now have their own limit and don’t count against the inventory limit for stat parts.
    * Added additional PvE, PvP stats in the Helix window under Profile > More Details.
    * Improved style and positioning of party invite pop-up.
    * Settings screen now scales correctly at different resolutions.
    * Aligned in-game inventory window to the side so it does not obscure view when exchanging loot.
    * General improvements in icon readability and consistency.

    HERO EDITOR
    * Fixed an issue causing hands and feet to scale parts improperly.
    * When selling, it is now more clear that an equipped item is locked and cannot be sold until unequipped.
    * Fix for flair parts that share the same ref id – only one was showing up in the palette
    * Detail parts will no longer show their old genesis type restriction.
    * Tweaked animations and effects on mechanical arms.

    MULTIPLAYER
    * Matchmaking will now always try to find at least one additional person before ending.
    * Cooperation stat effects are now slightly weaker.
    * Cooperation stat effects now more smoothly transitions between on and off in the 4-8 level range.

    LEVEL DESIGN
    * Fixed issue where hero feet were clipping into the ground in Scaldron PvP arena.
    * Several fixes to camera clipping and visibility issues on Scaldron.
    * Fixed a floating rock in the Scaldron arena
    * Fixed players clipping with broken columns, and made the totems in Orcus’ boss area non-destructible.
    * Removed some inaccessible destructible objects.
    * Made some obelisks easier for sentinels to interact with.
    * Cleaned up various texture, shadow, and lighting elements on Scaldron, Verdanth, and Nocturna levels.

    OBJECTIVES
    * Daily objective is now labeled as such in the Objective window.
    * The destructible object objective is now available again.
    * Removed the obelisks collection objective from daily objectives.
    * Fixed an issue with objective messages not displaying when a gold medal has been achieved.
    * Tweaked the message for using a health obelisk to make it more clear that it’s not beneficial for your medals.

    AUDIO
    * Andromeda now has better quantum-themed sounds.
    * Meditron now has better tech-themed sounds.
    * Fixed various SFXs and added new music stings for operatives.
    * Added a sound for the Maser Tank’s cleansing effect.

    ITEMS
    * Increased the base amount of Health on Defense items.
    * Slightly decreased the base amount of Power on Utility items.
    * The Benevolence suffix (Health and Pet Health) can no longer show up on Quantum, Cyber or Necro items.
    * Parts with the attribute ‘Immune to being pulled by Darkspore’ now only work in Campaign mode.

    HERO STATS
    * Attack speed bonuses now increase attack frequency by a percentage rather than reducing the cooldown between attacks by a percentage. (Previously, +50% attack speed made you attack twice as often, but now it requires +100%.)
    * Increased the attack speed cap to +150%.
    * Increased the amount of attack speed granted by loot and other buffs.
    * Increased the attack speed bonus of overdrive.
    * Fixed a bug with attack speed affecting movement animations.

    HEROES
    * Squad abilities no longer share a cooldown if multiple variants of the same hero are in a squad.
    * Charged Fist now requires a target.
    * Affliction Bolt can now pass through terrain.
    * Lifeforce Siphon’s cooldown has been increased slightly. The casting range and channel break distances have been reduced.
    * Homing attacks no longer follow heroes who are stealthed.
    * Charge abilities cannot begin while rooted.

    ARBORUS
    * Arboreal Might now increases damage by 20% in PvP but only stacks twice.

    CHAR
    * Elemental Guardian’s health has been greatly increased.
    * Plasma Spray minimum channeling time has been reduced to 0.8 seconds.

    GOLIATH
    * Goliath’s heal debuff should no longer be applied multiple times.

    JINX
    * Web Transfusion now deals more damage at higher gear levels as intended.
    * Spirit Catcher no longer returns power when killing destructible objects.

    MAGNOS
    * Fixed an issue where Magnos Beta could not be saved if his eyes were replaced.

    MEDITRON
    * Reconstruct’s power cost has been increased.
    * Reconstruct no longer gives extra health if you swap while Reinforced is active.

    REVENANT
    * Revenant special loot that modifies Terrifying curse now affects NPCs only, and not players.
    * Revenant special loot that modifies duration of Terrifying curse now works properly.

    SAVAGE
    * Fixed a bug for Savage getting a defeat in PvP when he still has a self-resurrection left.

    SERAPH-XS
    * Greatly increased the health of Auto Turret.
    * Auto Turret can no longer dodge or resist attacks.
    * Auto Turret’s health has been greatly increased.

    SKAR
    * Shadow Sting now has a cap on the amount of damage increase it can provide (the cap scales with Skar’s Dexterity).

    TORK
    * Rampant Growth now has the correct ability icon.

    VIPER
    * Venomblade, Thornado, and Toxicity now have the correct ability icons.
    * Thornado now deals physical damage up front, followed by energy damage from the poison.

    WRAITH
    * Death’s Embrace is now affected by diminishing returns.
    * Death’s Embrace can now be cleansed by Tork or transferred by Meditron.
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 楼主| 发表于 6-5-2011 10:03 PM | 显示全部楼层


我和haseo的boss战
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发表于 7-5-2011 03:25 PM | 显示全部楼层
看来我的squad又要大换血了~同一种属性在一起比较好~不然每次到新的一关只有一个hero可以压场。。另外两个是豆腐。。
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 楼主| 发表于 7-5-2011 03:44 PM | 显示全部楼层
难怪energy酱快干掉

MEDITRON
    * Reconstruct’s power cost has been increased.
    * Reconstruct no longer gives extra health if you swap while Reinforced is active.


如果你放同一属性的hero在一起,遇到resist 你会哭哦
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发表于 7-5-2011 03:57 PM | 显示全部楼层
难怪energy酱快干掉

MEDITRON
    * Reconstruct’s power cost has been increased.
    * Reconstru ...
poisonsoup 发表于 7-5-2011 03:44 PM



    我的意思是例如两个quantum加一个cyber或plasma咯~如果三个一样就诊的gg咯
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 楼主| 发表于 7-5-2011 04:06 PM | 显示全部楼层
9-1的boss不是盖的

昨晚和另外两个很强的路人幸运卡住boss在过到
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 楼主| 发表于 10-5-2011 02:59 PM | 显示全部楼层
我到11-1了
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发表于 10-5-2011 09:05 PM | 显示全部楼层
被haseo讲到我也动摇了,现在买我还能追得到你们吗
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发表于 10-5-2011 09:38 PM | 显示全部楼层
本帖最后由 HaseoPC360 于 10-5-2011 09:40 PM 编辑
被haseo讲到我也动摇了,现在买我还能追得到你们吗
MisakaMikoto 发表于 10-5-2011 09:05 PM



    喜欢diablo真的可以一试~只是输在没有故事和关卡一样~只不过刷装备很爽~合作也不错~有18stage每个stage有4关=18x4
。。。。哈哈..为了darkspore我引入了razer nostromo,roccat apuri,baracuda juggernut超长mousepad~!
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发表于 10-5-2011 09:43 PM | 显示全部楼层
果然乃有米之人
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发表于 10-5-2011 11:23 PM | 显示全部楼层
我也到了11-1。。。拿到很多好料装备~!
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 楼主| 发表于 10-5-2011 11:54 PM | 显示全部楼层
本帖最后由 poisonsoup 于 11-5-2011 12:34 AM 编辑
被haseo讲到我也动摇了,现在买我还能追得到你们吗
MisakaMikoto 发表于 10-5-2011 09:05 PM



    darkspore好玩
我们也才玩一个礼拜多 你可以叫haseo帮你过关
你可以创造一个很帅气的HERO


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 楼主| 发表于 11-5-2011 12:07 AM | 显示全部楼层
我也到了11-1。。。拿到很多好料装备~!
HaseoPC360 发表于 10-5-2011 11:23 PM



我刚才讲错了
原来属性满了再叠加上去是不会增加skill dmg的
刚刚试了
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发表于 11-5-2011 10:12 AM | 显示全部楼层
回复 197# poisonsoup


    你的HERO很像Alteisen Riese
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 楼主| 发表于 11-5-2011 10:39 AM | 显示全部楼层
回复  poisonsoup


    你的HERO很像Alteisen Riese
MisakaMikoto 发表于 11-5-2011 10:12 AM



果然是有玩模型的人
我第一次听到这个东西
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