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【NDS】Nintendo NDS/NDSL 會員交流区 II(未登记者请短讯版主)
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发表于 2-6-2007 02:38 PM
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发表于 2-6-2007 08:57 PM
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回复 #2265 eternalshiroh 的帖子
不懂,我每次都用 1 級亮度,2 級對我來說已經很刺眼了 |
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发表于 2-6-2007 09:22 PM
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原帖由 ジャンヌ 于 2-6-2007 08:57 PM 发表
不懂,我每次都用 1 級亮度,2 級對我來說已經很刺眼了
对咯,
我也是用一级亮度的~
4级的,
看久了会瞎掉,
哈哈~
超刺眼的说 |
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发表于 2-6-2007 09:29 PM
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原帖由 eternalshiroh 于 2-6-2007 01:36 PM 发表
还有一个问题,你们的ndsl电力续航有达到说明书的标准吗?像开二级亮度最少能玩十小时
还得看声量,游戏执行所需要的数据处理量。。。一般上我都是开一级的亮度,最大的声量,可以玩十多个小时。。
原帖由 ジャンヌ 于 2-6-2007 08:57 PM 发表
不懂,我每次都用 1 級亮度,2 級對我來說已經很刺眼了
同感,我电脑荧幕设置也是把光度调到相当的低brightness 20, Contrast 60
[ 本帖最后由 偶是双子座 于 2-6-2007 09:30 PM 编辑 ] |
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发表于 3-6-2007 12:36 AM
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发表于 3-6-2007 01:07 AM
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回复 #2270 seanC.A.S 的帖子
我偶爾 1 星期都不動 NDS 的,再度玩時,還是可以廷很久下 |
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发表于 3-6-2007 01:44 AM
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不知各位玩过WWE摔跤游戏没有?以前PS和PS2的朋友很喜欢,常常约我一起玩,玩下又觉得挺爽快的。最新作--《WWE SmackDown vs. Raw 2008》连NDS都有份哦!以下是转官网的。
Nintendo DS™ Features
WWE SmackDown vs. Raw 2008 lets players develop the WWE Superstars of today into the Legends of tomorrow. The #1 wrestling franchise in the world delivers more depth and strategy with prominent new features, key annual enhancements and incredible graphics while making its much-anticipated debut on three new video game systems. It’s time to live the life of a Superstar. How will you play?
TOTAL TOUCH SCREEN CONTROL: Using the stylus and touch screen, players can control their favorite WWE Superstars like never before.
SUPERSTAR FIGHTING STYLES: With eight Superstar Fighting Styles to choose from, playing WWE SmackDown vs. Raw 2008 will never be the same. Each fighting style has its own unique strategy with exclusive moves, abilities, attributes and more. Take the fight into your own hands and feel the power of the Superstars.
ECW PRESENCE: The life of a WWE Superstar isn’t always pretty. ECW invades WWE SmackDown vs. Raw 2008 with a variety of Superstars, arenas and weapons.
WIRELESS MULTIPLAYER MODE: Challenge your friends to a match using a local wi-fi connection. Choose your favorite Superstar and match type and battle for bragging rights.
SEASON MODE: Live the lifestyle of a WWE Superstar. Multiple character development options, stat tracking and career goals will guide players toward the ultimate achievement of becoming a Legend.
SITUATION-BASED FIGHTING SYSTEM: Over 90 different situations – each offering the player a different mix of strategic options
TRAINING MINIGAMES: Increase your stats by playing minigames. Your success in the minigames helps you when you enter the ring. |
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发表于 3-6-2007 02:33 AM
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由于nds没得调光亮度,所以来来去去就那个吃电量,也没差,看得舒服就好。 ndsl的朋友是幸福的 |
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发表于 3-6-2007 11:21 AM
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WHAT IS FLASH NDSL...(sorry stupid question) |
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发表于 3-6-2007 08:56 PM
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请问NDSL的SCREEN(单个)是多少INCHES? |
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发表于 3-6-2007 10:47 PM
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请问NDSL CHARGE 几久???? |
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发表于 4-6-2007 12:38 AM
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原帖由 超级帅哥 于 3-6-2007 08:56 PM 发表
请问NDSL的SCREEN(单个)是多少INCHES?
横两寸半,直接近两寸,斜三寸
原帖由 hahagitugitu 于 3-6-2007 10:47 PM 发表
请问NDSL CHARGE 几久????
一般上来说,亮红色LED时开始charge的话需要两小时 |
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发表于 4-6-2007 12:48 AM
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原帖由 超级帅哥 于 3/6/07 08:56 PM 发表
请问NDSL的SCREEN(单个)是多少INCHES?
- Size (closed): 133 millimeters (5.2 inches) wide, 73.9 millimeters (2.9 inches) long, 21.5 millimeters (0.85 inches) tall.
- Top Screen: A backlit, 3-inch, transmissive TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors.
- Touch Screen: Same specs as top screen, but with a transparent analog touch screen.
- Wireless Communication: IEEE 802.11 and Nintendo’s proprietary format; wireless range is 30 to 100 feet, depending on circumstances; multiple users can play multiplayer games using just one DS game card.
- Controls: Touch screen, embedded microphone for voice recognition, A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start and Select buttons. The stylus is 1 centimeter longer and 2 millimeters thicker than the stylus of the original Nintendo DS.
- Input/Output: Ports for both Nintendo DS game cards and Game Boy Advance game paks, terminals for stereo headphones and microphone. A removable cover for the Game Boy Advance game pak slot provides added protection from dust and other foreign materials.
- Other Features: Embedded PictoChat software that allows up to 16 users within local range of one another to chat at once; embedded real-time clock; date, time and alarm; touch-screen calibration.
- CPUs: One ARM9 and one ARM7.
- Sound: Stereo speakers providing virtual surround sound, depending on the software.
- Battery: Lithium ion battery delivering five to 19 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter.
- Languages: English, Japanese, Spanish, French, German, Italian.
- Hardware Color: Polar White
资料参考 http://www.nintendo.com/techspecds
原帖由 hahagitugitu 于 3/6/07 10:47 PM 发表
请问NDSL CHARGE 几久????
没记错的话charge 4粒钟
[ 本帖最后由 hanagumi 于 4-6-2007 12:50 AM 编辑 ] |
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发表于 4-6-2007 01:36 AM
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发表于 4-6-2007 01:57 AM
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发表于 4-6-2007 02:08 AM
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发表于 4-6-2007 02:18 AM
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发表于 5-6-2007 12:20 AM
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发表于 5-6-2007 12:22 AM
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发表于 5-6-2007 01:27 AM
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