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【角色扮演】严峻的曙光·Grim Dawn专属讨论区 (Ashes of Malmouth)
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发表于 22-1-2013 08:30 AM
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投了Evil Forest
等待著Alpha的推出 |
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发表于 22-1-2013 09:12 AM
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我则投了给Ruined Fort。
目前最都玩家投的是Ruined Fort (33%),Evil Forest (25%)和Battlefield (16%)。 |
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发表于 22-1-2013 12:12 PM
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我推Ruined Fort,我对残旧的要塞很有感觉。。。 |
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发表于 22-1-2013 05:18 PM
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个人喜欢catacomb |
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发表于 22-1-2013 05:24 PM
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poisonsoup 发表于 22-1-2013 05:18 PM
个人喜欢catacomb
catacomb在D3里打不够咩???
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发表于 22-1-2013 06:02 PM
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权少帅 发表于 22-1-2013 05:24 PM
catacomb在D3里打不够咩???
其实也没有打多久就没玩了
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发表于 22-1-2013 09:33 PM
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权少帅 发表于 22-1-2013 12:12 PM
我推Ruined Fort,我对残旧的要塞很有感觉。。。
我期待有个雄伟的堡垒,环境有如Metro 2033的感觉!
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发表于 27-1-2013 10:19 PM
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随着THQ宣布破产后把众多的知识产权(Intellectual Property)拍卖后,
下一轮将会把"旧"(Legacy)知识产权进行拍卖。
不知道Crate Entertainment会不会有兴趣(能力)把Titan Quest给买回来呢? |
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发表于 27-1-2013 10:45 PM
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silversaint 发表于 27-1-2013 10:19 PM
随着THQ宣布破产后把众多的知识产权(Intellectual Property)拍卖后,
下一轮将会把"旧"(Legacy)知识产权进 ...
不覺得他們有資本買的回來咧 |
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发表于 4-2-2013 05:52 PM
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发表于 4-3-2013 10:22 AM
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各位对Grim Dawn有兴趣的玩家们,
Grim Dawn Alpha有更确定的消息了!
Will alpha be out in March? I think there is still a good chance if we don't hit any snags or have to redo any animation work but, ultimately, it will be out when it is ready. It's getting down to a matter of weeks but whether that's 3 weeks or 6 weeks, or more, I can't be certain.
Alpha status update |
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发表于 4-3-2013 10:02 PM
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发表于 19-3-2013 07:35 AM
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发表于 2-4-2013 02:50 AM
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下个星期Crate Entertainment将会把Grim Dawn主页的Buy Now!拿下了,
随之将会和Humble Store合作。
但是以后在Humble Store购买的游戏(CD Key)将不能享有把名字留在Credit那边了。
而好处就是Humble Store将会负责提供顾客服务,付款问题等等。。。
而且还可以对想在Steam上运行Grim Dawn的玩家提供Steam Key。
Sometime next week we'll be taking down our "buy now" page in order to make a switch over to Humble Store. We're partnering with them for payment processing and distributing builds because, well, they're better at it than we are and can provide much requested payment options we can't, such as PayPal.
The other benefit is less distractions for us and time taken away from development since they'll be handling distribution and customer support for things like payment problems, missing keys, etc, that currently absorb some of our time and attention. They'll also be able to provide Steam keys, for those who want to play on Steam, when the times comes for that.
On a related note, once we make the switch, we will no longer be able to offer the perk of getting your name in the credits as we will have no good way to facilitate it with purchases outside our own system. I'm sorry for anyone who may have missed out but I think we're also getting to the point where there would just be way too many names to display.
http://www.grimdawn.com/forums/showthread.php?t=6593 |
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发表于 2-4-2013 02:57 AM
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发表于 2-4-2013 08:11 AM
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看來要alpha了 |
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发表于 11-4-2013 09:11 PM
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发表于 18-4-2013 07:36 AM
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发表于 26-4-2013 08:34 PM
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发表于 15-5-2013 03:42 AM
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http://www.grimdawn.com/forums/showthread.php?t=7158
Grim Dawn Alpha Release!
And so it was on the 1385th day of development that a messenger of the Lord appeared to Crate Entertainment and said unto them, “You hath labored well and faithfully and now, at long last, thou shalt releaseth thy Grim Dawn Alpha upon the world, if it is good”. And so then did Crate know that alpha should be released, for the alpha seemed good to the. And thus they issued forth emails to the people of Humble Store and to the people of Valve saying unto them “Lo, I doth beseech you now to make good all preparations in accordance that Grim Dawn Alpha may be released with due haste!”
So yeah, it has been a long time coming but the release of Grim Dawn Alpha is nearly upon us! Let us rejoice in its coming and give thanks to the many supporters, both fans and volunteers, who made this possible.
We have labored hard these last few weeks to resolve critical issues so that your first experience in Grim Dawn is not overly marred by bugs and stability issues; though certainly there will still be some less common crashes, various oddities and numerous smaller issues. Please remember that this is an indie title developed by a tiny start-up studio with a fraction of the developers and funding of major ARPG productions. We are not really trying to compete with the big boys, at least not yet, and our small budget means we do not need to sell a large number of copies for this to be successful. There are some limitations on what we can achieve in terms of features and polish, but we have poured our hearts and years of our lives into creating Grim Dawn and feel that we have created an enjoyable experience for those interested.
I know what you are thinking now: “cut to the chase and give us the release date already”. We expect the Alpha download to go live tomorrow, May 15th. Short notice I know, but we were not screwing around when we said we planned to release it without further delay once we felt it was ready. We debated releasing next Monday to be safe but we know how eager you all are to get your hands on alpha and we are a fly by the seat of our pants kind of studio, so… here we go!
***Your Grim Dawn Steam key can be claimed from your Grim Dawn download page through Humble Store regardless of when or where you purchased. To get to your download page, enter your email address used to purchase/back Grim Dawn here: https://www.humblebundle.com/store/keyresender
You'll get an email with a link to your download page, and then you will be able to claim your Steam key.
If you have trouble retrieving your key or have changed email since the Kickstarter or your original puchase, you can contact Humble Store Support and they will help get you straighted out.
To obtain the build, simply retrieve your Steam alpha key from Humble Store and then add it to your game library on Steam using “Add a Game” in the lower left under the game list. From there, select “Activate a Product on Steam” and a box will appear that will let you enter your key. Once the build goes live around 10am to 12pm Eastern Time on May 15th, the game will then appear in your library and begin downloading. Once the download is complete, you can install and play.***
The initial alpha release will be distributed through Steam because that proved to be the easiest way to provide an exclusive alpha for backers and put out patches while we are still actively developing the game and fixing issues. Other download options may be rolled out later depending on how long alpha lasts / what we are able to manage. We realize that some people have a hatred of Steam and hope that it will not upset anyone excessively, but it was the fastest and best solution given the complexity of trying to set up our own authentication server due to the numerous different pre-Kickstarter / Kickstarter / post-Kickstarter reward tiers with different levels of access and numbers of keys, partnering with Humble Store to handle all the key distribution and not having given out keys that were uniquely tagged to each reward / game tier.
To be absolutely clear: there will still be a DRM-free, Steam-free final release for those who desire it, as we promised. However, if anyone just has an absolute aversion to Steam and does not want to participate, we will provide you with a full refund. To be fair though, we did say Alpha would be “exclusive” and did not say it would be DRM-free; but we also did not say it would be on Steam, as we had no idea at the time how we would actually release it. Up until recently, we were not even sure if we would be able to have the alpha on Steam for the people who wanted it, but it actually proved to be the easiest option for us when we started looking into it. So I apologize to any die-hard Steam haters. If this party is not for you, just email us at [email protected] with the subject “alpha refund” and we will make it so.
For the rest of you, we cannot wait to hear your feedback on the alpha and will be setting up new sections on our forums for people to post alpha discussions and to report bugs. Thank you all again for your patience and continued support!
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