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PATCH 1.0.5 消息跟进!21/9 更新
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发表于 18-10-2012 05:19 PM
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淇淇 发表于 18-10-2012 05:01 PM
明白明白。。。多謝指教。
剛剛爬了地域火戒指的樓,明白了少許,真的應該一早來這裡爬貼,白 ...
大家互相交流交流而已.....没什么的...........
然后看看高手的装备,就大概有个方向,自己偏好的打法,然后针对战略提升装备
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发表于 18-10-2012 05:23 PM
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bb_qi 发表于 18-10-2012 04:18 PM
我拿到3个key & 1个plan 了,然后怎样?
然后到ACT1 进入房间开启infernal machine ..... |
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发表于 20-10-2012 12:55 PM
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Plan?? 我昨天在inferno ACT1那里拿到一本plan, 不懂是不是可以用来开infernal machine的 ??
为了这本plan,我的laoya monk打champion死了4次才拿到, 真的可怜
想问下,其实那些plan和key要去什么difficulty才可以拿到 |
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发表于 23-10-2012 02:52 AM
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Yeah我可以跑MP8-10料。
http://us.battle.net/d3/en/forum/topic/6933236334#1
As the title suggests, we're going to be reducing the amount of damage monsters do in Inferno whenever Monster Power is enabled. Before I detail what's changing, though, let me first explain why we're making some adjustments.
When we originally designed and implemented the bonus values for monster damage in Inferno, we were unaware that a bug was causing monster abilities (i.e. Rare and Champion affixes) to not scale correctly with each Monster Power level. While this bug was caught during testing and did not make it into the game, the result of it being fixed meant that monster damage -- specifically damage done by monster abilities -- was ultimately higher at MP1 through MP10 than we intended it to be when 1.0.5 released.
So, to bring monster damage back in line with our original goals for the system, we're implementing a hotfix that will reduce the scaling bonus to monster damage in Inferno difficulty by approximately 25% for all Monster Power levels.
Here are the new damage values that will be hotfixed in for each MP setting:
MP1: 109.60% (down from 114%)
MP2: 120.12% (down from 130%)
MP3: 131.65% (down from 148%)
MP4: 144.29% (down from 169%)
MP5: 158.14% (down from 193%)
MP6: 173.32% (down from 220%)
MP7: 189.96% (down from 250%)
MP8: 208.20% (down from 285%)
MP9: 228.18% (down from 325%)
MP10: 250.09% (down from 371%)
Please note that these changes will only apply to monster damage in Inferno difficulty. Monsters in Normal, Nightmare, and Hell will be unaffected and continue to use their current values.
This hotfix is currently scheduled to be released tomorrow morning during normal Tuesday maintenance in the Americas, which means the new bonus damage values in Inferno will take affect once the game servers come back online.
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发表于 23-10-2012 08:41 AM
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MY1 发表于 23-10-2012 02:52 AM
Yeah我可以跑MP8-10料。
http://us.battle.net/d3/en/forum/topic/6933236334#1
所以今晚maintainence???
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发表于 23-10-2012 09:28 AM
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MY1 发表于 23-10-2012 02:52 AM
Yeah我可以跑MP8-10料。
http://us.battle.net/d3/en/forum/topic/6933236334#1
我觉得他的老总应该是用BBR的.....
然后过不到关.....
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楼主 |
发表于 23-10-2012 09:30 AM
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哇!好啊,我应该可以做MP8-9肉盾了! 本帖最后由 ftchoon 于 23-10-2012 09:32 AM 编辑
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发表于 23-10-2012 10:07 AM
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昨晚和你们组队打是多少mp的?
怪好硬 |
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发表于 23-10-2012 10:30 AM
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hcleong 发表于 23-10-2012 10:07 AM
昨晚和你们组队打是多少mp的?
怪好硬
你是pluto?
我们打MP4而已....
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发表于 23-10-2012 10:57 AM
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hcleong 发表于 23-10-2012 10:07 AM
昨晚和你们组队打是多少mp的?
怪好硬
4人 team 怪的血至少+210%
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发表于 23-10-2012 11:05 AM
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ykng24 发表于 23-10-2012 10:57 AM
4人 team 怪的血至少+210%
没注意过MP4的mobs HP, 只看过MP5 青蛙的HP有25000000
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发表于 26-10-2012 07:10 AM
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tmd, 越改越lag。 本来只是act 3 会lag, 现在act2 都开始来椰了 |
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