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楼主: 叫我何鹰彪

【PS3 & PS4 & XBOX360 & XBOX ONE】Destiny | 命运

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发表于 1-2-2015 12:36 PM | 显示全部楼层
毛毛417 发表于 1-2-2015 02:14 AM
Destiny® Guardian Edition
升級至《Destiny®》數位守護者版即可獲得一套《Destiny®》數位 ...

如果照你以上post出来的消息,是的,是完全版了,可以玩到推出新Destiny为止。
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发表于 26-2-2015 11:35 AM | 显示全部楼层
我已经好多天没开 Destiny 了。
我的 Hunter 可以升到 32lv 但就是缺 Sapphire Wire. 反倒 Shard 很足够....
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发表于 27-2-2015 08:22 AM | 显示全部楼层
hersa_wex 发表于 26-2-2015 11:35 AM
我已经好多天没开 Destiny 了。
我的 Hunter 可以升到 32lv 但就是缺 Sapphire Wire. 反倒 Shard 很足够.. ...

我Hunter可以32了,但不是很有动力玩Hunter,不知道为什么..................

话说Destiny 1.1.1重大更新,更新了蛮多东西。

Weapons
For a detailed review of weapon changes, head over to Destiny Weapon Tuning.
General
  • Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn
  • Decreased over-penetration value for weapons with armor piercing perks
  • Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels
  • Song of Ir Yût‘s tooltip now advertises the correct magazine size
  • Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn
  • Dark Breaker perk will now correctly damage Hive Shriekers
  • Snap Discharge will now increase attack speed as per the description
  • Thunderer perk now has priority on the 4th Horseman tooltip
  • Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down
Auto Rifles
  • Reduced base damage of Auto Rifles by 2.5%
  • Reduced effective range values
Pulse Rifles
  • Increased base damage of Pulse Rifles by 9.7%
Hand Cannons
  • Slightly reduced effective range
  • Slightly reduced initial accuracy
Fusion Rifles
  • Widened blast pattern on a Fusion Rifle burst cone
  • Reduced starting ammunition in PVP
Shotguns
  • Increased damage against all non-Guardian combatants by 2x (100% increase)
  • Reduced high-end range values
  • Damage falloff starts sooner
  • Reduced starting ammunition in PVP


ActivitiesStrikes
  • Weekly Heroic Strike now is a matchmade activity
  • Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams
PVPGeneral
  • Players will now unlock all playlists (Control, Clash, Rumble, Skirmish) simultaneously when unlocking the Crucible.
  • Added a new notification when Crucible modes unlock
  • Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams
  • Guardians no longer drop heavy ammunition when killed in PvP
  • Guardians now drop much less special ammunition when killed in PvP
  • Completed matches will now award gear with the proper power level
  • Fixed a bug where there was no audio playing for the bullet that kills them
Event: Iron Banner
  • Iron Banner playlist now contains smaller maps in rotation
  • “Focused Aggression” Bounty can now be completed with headshots from Pulse Rifles, Scout Rifles, and Hand Cannons
Items
  • Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates
  • Crota’s End completion emblem will now be sent to the Postmaster when player inventory is full
  • Ammunition consumables will now work if used when player inventory is full
  • Fixed issues that prevented qualifying players who had deleted their characters from claiming the Tumbler Sparrow from Tess Everis in Tower


User Interface
  • Character inventory screen now displays faction reputation and weekly mark counters
  • Players in public spaces will no longer see voice notifications when a player in a matchmade fireteam enter
  • Players will now see improved notifications when teammates join and depart Team and Fireteam chat channels
Grimoire
  • Combined Arms Grimoire cards will now unlock when completing a Clash or Control game
  • House of Wolves card will now unlock upon the start of Ishtar Collective story mission
  • Guardian Abilities card will be granted when a player enters orbit
  • Siege Dancers card will be granted upon the start of the Dust Palace Strike
  • Completing Crota’s End now adds to the Raid Introduction Grimoire card’s Completed statistic
  • Ir Yut grimoire card will now unlock appropriately
  • Siege of the Warmind card will now unlock appropriately
Fixed Grimoire scores for the following cards:
  • Omnigul, Will of Crota
  • Ir Yut, the Deathsinger
  • Crota, Son of Oryx
  • The Wakening
  • The Will of Crota
  • Crotas End
  • Ascendant Sword
  • Pantheon
  • Skyshock
  • The Cauldron
  • Might of Crota
  • Ghost Fragment: Rasputin
  • Ghost Fragment: Rasputin 2
  • Ghost Fragment: Hive 4


Technical
  • DLC and Patch systems have been improved
  • Xbox One upsell from trial version to full version no longer makes you leave the game
  • Improved networking resilience to packet reordering
  • Networking improvements for certain routers

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参与人数 2人气 +6 收起 理由
hersa_wex + 5 谢谢分享
水镜明月 + 1 谢谢分享

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发表于 27-2-2015 04:20 PM | 显示全部楼层
altec 发表于 27-2-2015 08:22 AM
我Hunter可以32了,但不是很有动力玩Hunter,不知道为什么..................

话说Destiny 1.1.1重大 ...

我有看到。我的 Hunter 也能上 32lv. 但就是缺 sapphire wire. Radiants Shards 有 11x 粒....非常足够了。

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发表于 28-2-2015 07:57 AM | 显示全部楼层
hersa_wex 发表于 27-2-2015 04:20 PM
我有看到。我的 Hunter 也能上 32lv. 但就是缺 sapphire wire. Radiants Shards 有 11x 粒....非常足够了 ...

其它两个都32,唯独hunter不是很想升,感觉hunter很难玩,尤其是跳那方面,感觉很不同,很难跳,适应不来。
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发表于 1-3-2015 02:02 PM | 显示全部楼层
altec 发表于 28-2-2015 07:57 AM
其它两个都32,唯独hunter不是很想升,感觉hunter很难玩,尤其是跳那方面,感觉很不同,很难跳,适应不来 ...

用隐形伎俩就可以逃到远远的了。
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发表于 5-3-2015 08:11 AM | 显示全部楼层
hersa_wex 发表于 1-3-2015 02:02 PM
用隐形伎俩就可以逃到远远的了。

我对于Hunter的跳跃真的毫无概念,经常跳不上一些比较高的地方,例如Crota End尾王一些能跳上去站的大门上面,只能选择比较安全的地方隐形。
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发表于 6-3-2015 03:33 PM | 显示全部楼层
altec 发表于 5-3-2015 08:11 AM
我对于Hunter的跳跃真的毫无概念,经常跳不上一些比较高的地方,例如Crota End尾王一些能跳上去站的大门 ...

Triple Jump 应该可以办得到。但就不能隐形。其实 hunter 在 Crota End 扮演一个很重要的角色来的。

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发表于 6-3-2015 03:58 PM | 显示全部楼层
hersa_wex 发表于 6-3-2015 03:33 PM
Triple Jump 应该可以办得到。但就不能隐形。其实 hunter 在 Crota End 扮演一个很重要的角色来的。  ...

Triple jump我紧张时也会偶尔跳不上............
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发表于 9-3-2015 05:35 PM | 显示全部楼层
altec 发表于 6-3-2015 03:58 PM
Triple jump我紧张时也会偶尔跳不上............

好过我的。我的 triple jump 还没 unlock.
其实 triple jump 也不是万能。要习惯才能。
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发表于 14-4-2015 08:33 AM | 显示全部楼层
动视公布《命运 | Destiny》第二个扩展包 House of Wolves 五月上线
destiny_crota_punch.jpg

动视公布 Bungie 制作的网游《命运 | Destiny》将在 5 月 19 日上线第二个扩展包『狼群之家 | House of Wolves』。
《命运》在去年9月9日发售了 Xbox One、Xbox 360、PS4、PS3 版,第一个扩展包 The Dark Below 是去年12月9日,距今已经四个多月。游戏的扩展包通行证定价 $35,包括了两个单独定价 $20 的扩展包。


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发表于 14-4-2015 12:37 PM | 显示全部楼层

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发表于 22-4-2015 07:52 AM | 显示全部楼层

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发表于 23-4-2015 07:51 AM | 显示全部楼层

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发表于 27-4-2015 03:55 PM | 显示全部楼层
没有新的 RAID....失望~~~
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发表于 8-5-2015 01:57 PM | 显示全部楼层





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发表于 13-5-2015 07:55 AM | 显示全部楼层
迎接HOW更新。
There will be two more updates that will prepare your world for hunting season. Here’s the weather report for the next few weeks:

Update 1.2.0
Tuesday, May 12th
Sometime after 10AM PST
Final preparation and world changes

Update 1.2.0.1
Tuesday, May 19th
Sometime after 10AM PST
Final delivery and activation of Expansion II
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发表于 15-5-2015 10:04 AM | 显示全部楼层

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发表于 3-6-2015 07:32 AM | 显示全部楼层

第3个Expansion

Taken King is Destiny’s Expansion



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发表于 18-6-2015 07:42 AM | 显示全部楼层



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