佳礼资讯网

 找回密码
 注册

ADVERTISEMENT

查看: 725|回复: 1

15项内容!The Silph Road’s 对安装包v0.67.1的数据挖掘完成!

[复制链接]
发表于 21-6-2017 07:33 PM | 显示全部楼层 |阅读模式
15项内容!The Silph Road’s 对安装包v0.67.1的数据挖掘完成!
本站 https://www.pokemyth.com 原创翻译,欢迎转载请注明出处。
Wake me up, travelers – we must be dreaming.
快醒醒,旅行者们 – 我们一定是在做梦。

This latest APK saw massive code changes and has taken a while to chomp through! But we’re finally ready and excited to share our findings.
最新的安装包有一大堆代码更新,着实花了好大的功夫来研究一番!我们总算都搞定了,激动的与大家共享我们的发现。

Many major additions have appeared in the APK which have already been covered in the official release notes or the more complete official overview of the changes:
大部分本次安装包追加的内容都”已被涵盖在“了官方的更新说明和更全面的官方预览中了:
These include:
包括
  • The new Gym system 新的道馆系统
  • The new Raid system 新的团体战系统
  • New items (TMs, Golden Razz Berries, Raid passes, ‘Premier balls’ for use after Raids, etc) 新物品(技能学习机,金蔓莓,团体战入场券,Premier球)
  • Gym Badges 道馆徽章
  • and more! 以及更多!
But … that doesn’t mean there aren’t a few insights to be gleaned from an APK analysis! We’ll ignore the many features contained in the above resources and just focus on those which stood out the most.
但是 … 安装分析还是可以挖到其他新的内容!所以我们掠过上面提到的内容,专注在其他新内容的部分。
Ready? Let’s dive in!
准备好了?开始了!

1. Battle Teams? 宝可梦战队?
A new construct has appeared in the codebase called a Battle Team. Trying not to get too hyped, but this appears to be the much-requested ability to pre-store a battle team(s)! The following attributes give us cause to get excited:
代码里出现了称为战队的数据结构。别太High哦,这似乎是千呼万唤的宝可梦组队功能!以下特性值得让你激动一下:
  • LastUsedTeam – likely referring to the 6 Pokemon selected in the previous battle 上次使用的队伍 – 应该是你上一场战斗出战的那6只宝可梦。
  • TeamNameMaxLength– …is this the ability to name battle teams? (!) 队伍名字 – 顾名思义
  • BATTLE_TEAM_PREFERENCE_KEY– Perhaps the ‘preferred’ or ‘favorite’ team? – 最喜欢的队伍?
Now, this is highly speculative until the Gym update turns on – at which point it will be obvious to all! But in the moments before it goes live, this does appear to point to pre-selectable battle teams, travelers.
虽然是猜测但是等道馆开放就一目了然了!
2. Battle Networking Update 战斗网络更新
This doesn’t appear to be a major upgrade, but there are several updates revolving around remote network calls during battle. Keep an eye out travelers, and see if you can notice what may have changed!
不是很显著的更新,不过最近已经有不少围绕这方面的更新了。一起来留意着到底带来了什么变化吧!
3. Max Total Deployed Pokemon Limit 防止宝可梦的最大合计数量限制
Once again, this is speculative, but it appears there is a new limit in the code (whether active or inactive at this point has yet to be seen) called:
虽然也是猜测,但是这次代码里的限制很明显,虽然是不是会启用还不知道:
MaxPlayerTotalDeployedPokemon
While this limit may simply be in place to prevent a player deploying multiple Pokemon at the same Gym, we believe it may be more than that. Notably all 3* of these exist as distinct limits:
可能是往同一道馆防止宝可梦数量的限制,我们相信不至于此。注意一共发现了3个此类的限制:
  • MaxPlayerDeployedPokemon 玩家最大放置宝可梦数量
  • MaxTotalDeployedPokemon 合计最大放置宝可梦数量
  • MaxSamePokemonAtFort 同种宝可梦最大数量
This points to a new limit on the total number of Pokemon a player can actively deploy in any Gym (fort). We’ll have to wait and see if this is the case, but this may be a very high limit designed to restrict spoofers/bot networks from deploying in high numbers of Gyms in the new system!
这就表明是玩家总共能往道馆里放的宝可梦有数量限制。我们等待着答案的揭晓,这很可能是为了限制飞机/机器人的设计,防止被他们染指大量的道馆!
4. Legendary Battles 传奇战斗
It’s here, travelers. Official references to legendary Pokemon have appeared in the APK!
旅行者们,官方说到了传奇宝可梦已经在本次更新包中了!
We see them in a few places. Namely, in the player stats: 玩家状态中相应的属性
  • NumLegendaryBattleWon 传奇战斗胜利数
  • NumLegendaryBattleTotal 传奇战斗总数
and in the Item Types, where we find a Legendary Raid Ticket, a badge for ‘Legendary Battles Won’ and a deployment error called ERROR_LEGENDARY_POKEMON.
物品类型中,我们发现了传奇团体战入场券,传奇战斗胜利的徽章以及传奇宝可梦异常(Max:……)
So, altogether now, here’s what we think we know: 根据以上的分析
Legendaries will be encountered in Raid situations (either at events, or under special circumstances isn’t clear). They will require a ‘Legendary Raid Ticket’ item to enter the legendary raid.
传奇宝可梦会在特定的团体战场合遭遇(尚不清楚是游戏中的事件还是要满足特定的前提才触发)。需要传奇团体战入场券才能进入战斗(Max:N社不会又直接卖票吧……)
We currently believe you cannot deploy legendaries to defend Gyms. This is an interesting restriction that may help prevent a significant imbalance between botters/illegitimate players (who oft find ways to score rare Pokemon) with legitimate trainers. Not to mention it will significantly cut down the black market value for accounts with these legendary species. At any rate, if this is true, we expect we’ll be able to use them in offensive teams all the same. Which is all I want.
我们觉得传奇宝可梦是不能被放在道馆里守馆的。这是为了限制不守规矩的玩家对守规矩的玩家造成显著的不公平。这也会显著的降低拥有传奇宝可梦账号的黑市价格。我只愿至少能在踢馆中使用传奇宝可梦。
5. ‘Healing Mode’ at the Gym 道馆的治疗模式
It appears that healing items (potions & revives) will be available to be applied at the Gym right before battle itself! So, no more need to go out to the main screen, select ‘Items’ and go through the whole dance to apply a potion before returning to the Gym. This is a very welcome time-saver, if so!
似乎道馆界面会在战斗之前可以使用治疗物品,这样就不用界面切来切去了。若真如此,很节省时间!
6. Berry Logistics 树果后勤
As has been mentioned and rumored from glimpses we’ve seen of the Motivation system, berries are about to become a bigger part of daily life. 管中窥豹我们以及对干劲系统有所了解,树果将会在日常游戏中扮演更重要的角色了。
Berries now have a new badge: BERRIES_FED 树果也有新的徽章了。
They contribute to your Gym Badge score, and now have their own tutorial! 喂食树果也会给你的道馆徽章加分,并且现在有独立的教程了!
Adding complexity to berries, we see the following error states:更多的关于树果的状态
  • ERROR_WRONG_TEAM 错误的队伍
  • ERROR_WRONG_COUNT 错误的次数
  • ERROR_TOO_FAST 太快
  • ERROR_TOO_FREQUENT 太频繁
This seems to point to combinations and cooldowns that have different requirements than we’re used to with berries. Good thing there’s a tutorial.
似乎是对于组合和冷却时间有不同的要求了,有个教程还是不错的。
7. Gym Badge Tiers 道馆徽章分段位
Gym badges appear to be able to be upgraded to the following tiers:道馆徽章可升级分为以下段位
  • Vanilla 香草
  • Bronze 铜
  • Silver 银
  • Gold 金
These are able to be upgraded according to their Gym badge score, which you appear to be able to increase through the following actions:
根据相应的道馆徽章积分升级,可以通过以下行为增加积分
  • Winning defensive battles 赢得守馆战
  • Feeding Berries 喂食树果
  • Deploying Pokemon 放置宝可梦(守馆)
  • Winning Raid battles 赢得团体战
  • And possibly ‘losing all battles’ (Though we’re not sure why this is included. haha) 输掉所以战斗也可能加分,虽然不知道为什么。(Max:弱者也需要鼓励)
8. Raid Premier Ball Awards  团队战Premier球奖励
In a Raid, you appear to be awarded more ‘Premier Balls’ based on a few factors. These include:
Premier球的奖励数量根据以下因素决定
  • The base Pokeballs 基数
  • Individual damage contribution 个人伤害输出贡献
  • Team Damage contribution 团队伤害输出贡献
  • Gym Ownership 道馆所属阵营
  • The percentage of damage inflicted by your team 阵营伤害输出所占比例
  • A ‘Bonus Item Multiplier’ (unclear at the time of publication) 奖励系数(几何未知)
9. Fancy Code to Display the 6 Gym Pokemon 优化的同时显示道馆中6只宝可梦的代码
A lot of code was added that apparently was designed to display the Gym’s defending team without a Snorlax blocking out the other Pokemon. This is a small thing, but it’s a very nice touch and some fancy code that makes Gyms look legit!
为了能让你看到守馆队伍6只全家福的美好和谐画面(不会出现小只的被大只的挡住),加入了大量的代码。虽然是小事,但是让人体会到用心。
10. Inbox 收件箱
The Inbox is about to get a whole lot more useful. 会派大用处
We see many different types of messages are now capable of generating a notice and appearing in the inbox (such as earning progress on Gym Badges, earning PokeCoins from defending Pokemon returning, etc).
各种不同类型的消息可以被创建来做提醒(比如道馆徽章获得进展,被逐出道馆的宝可梦带回了赚到的精灵币等等)
11. Lobbies 大厅
The ‘Lobby’ is a new construct in use in the Raid mechanic. It’s the waiting room you will sit in before officially joining the Raid. Lobbies enable both public and private access – though private Raid lobbies are still largely lacking documentation. The following actions appear regarding lobbies:
用作团体战机制的新数据结构。在正式加入团体战前的等候室。大厅有公共和私密两种,关于私密大厅还缺少资料。以下是关于大厅的行为:
  • JoinLobby 加入大厅
  • isPrivate 私人大厅
  • groupCode 团体代码
  • suggestedGroupSize 建议团体规模
Notably, there are also new errors, such as ERROR_NO_AVAILABLE_LOBBIES which seems to point to interesting cases where Raids are “full.” Time will tell!
值得注意的是有新的异常“没有可用的大厅”似乎很有趣的意味着团体战会满员。到时候就知道了。
The lobby system is very promising, and may add an additional social layer than we were expecting when it comes to Raids. We’ll be watching Lobbies particularly closely.
大厅系统看上去很不错,可能会给团体战增加一直被期待的社交层面。我们会进一步关注大厅相关的内容。
12. Gym Badge Map 道馆徽章地图
This has appeared in leaked screenshots already, but its implementation has left a big imprint on the APK. We see new code that uses the S2 API, and ways to cluster and navigate the map to display where your Gym Badges are from.
在泄露的截图中出现,在安装包里也有显著痕迹。我们看到了调用S2 API的新代码,运用集群调用地图显示你的道馆徽章的出处。
Overall, this is an awesome feature that makes collecting Gym Badges infinitely more fun.
这让收集道馆徽章变得更有趣。
Notably, you can also now sort Gym badges by: Name, Defending, and Score
值得一提的是你可以用名字,防守与否以及积分来排序道馆徽章。
13. Push Notifications 推送通知
Obviously, push notifications are coming with this update! We see notifications for the following: 显然这次更新带来的推送通知,以下情况下会看到推送通知(通知可关闭):
  • POKEMON_HUNGRY_PUSH_NOTIFICATION_ENABLED 宝可梦饿了(Max:该喂树果了?)
  • GYM_REMOVAL_PUSH_NOTIFICATION_ENABLED 从道馆中被逐出
  • POKEMON_WON_PUSH_NOTIFICATION_ENABLED 宝可梦获胜
14. Bonus Gym Loot 道馆奖励战利品
Code referencing the increased payouts at friendly gyms reference the following: 代码显示友方道馆增加了不同类型的奖励
  • AwardedGymBadge 奖励道馆奖章
  • Loot 战利品
  • BonusLoot 奖励战利品
  • RaidTickets 团体战入场券
  • TeamBonusLoot 阵营奖励战利品
In one of the best mechanic changes in this update, it appears that there are multiple levels of ‘bonus loot’ that will be given at friendly Gyms – having a Gym badge and/or your team owning the gym will increase the payout!
这次更新中最好的系统变化之一,多重等级的友方道馆奖励 – 拥有道馆徽章和/或由你的阵营占据道馆会增加获得的奖励。
15. Raid Levels 团体战等级
This is a largely unexplained feature at this point, travelers, but there are 5 “Raid Levels” appearing in the APK. We’ll have to wait and see what this entails!
这还是目前无法解释的机制,旅行者们,不过安装包里有5个团体战等级。让我们以后再看这到底意味着什么吧!

Whew. 如释重负
That’s not even all the new additions this time, travelers, but this list reflects the largest additions that the Silph Road team feels deserve a highlight in this teardown.
这依然还不是全部,不过SR团队将其中值得一提的大部分呈现给大家了。
Overall, we’re just so, so excited to see all this goodness headed our way. The Gym system will never be perfect. But this is a giant leap forward, and has us more than excited to start shredding it up.
总体来说,我们对于最终等到这样的结果感到非常激动。虽然道馆系统永远都不可能完美,但是这是巨大的飞跃了,我们已经等不及要乐在其中了。
Feel free to check out the graphic assets that were added this time that traveler /u/Koi-pond isolated here. We’re not going to post them here, but they’re fun to ogle.
在这里可以看到安装包中新的图片,我们不会贴在这里,不过它们还是值得一看的。
And now the wait begins for the new Gym system to hit. It could be any moment, travelers.
现在就等新道馆系统正式启用了,随时都有可能,旅行者们。
We’ll see you on the Road!
路上见
– Executive Dronpes –


回复

使用道具 举报


ADVERTISEMENT

发表于 2-8-2018 12:31 PM | 显示全部楼层
不错,看看。
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

 

ADVERTISEMENT



ADVERTISEMENT



ADVERTISEMENT

ADVERTISEMENT


版权所有 © 1996-2023 Cari Internet Sdn Bhd (483575-W)|IPSERVERONE 提供云主机|广告刊登|关于我们|私隐权|免控|投诉|联络|脸书|佳礼资讯网

GMT+8, 23-4-2024 08:45 PM , Processed in 0.062057 second(s), 23 queries , Gzip On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表